Bloodpoint Cap Suggestion
After numerous times reaching 1m blood points and having nothing I really want to spend them on in the web, I thought maybe it would be a good idea to make a certain amount of blood points tradeable for iridescent shards, 500-750k for 300-400 points - I'm not sure how the numbers should be worked so it's fair and viable so players don't end up with loads of shards, make it a tough grind but rewarding to those who save up 1m of points - gives more of a reason to grind, say for longer term players who have capped most characters and got most perks they want.
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hump