huntress and demo need a perk rework

HUNTRESS

BEAST OF PREY

Beast of prey's current effect ranges from unnoticeable to a hinderance as you cant mind game with you red stain when its active

possible reworks:

if you want to keep both the undetectable and BL tie-in: gain undetectable during bloodlust and 20 seconds after bloodlust ends

or

have this perk buff BL:

adds an extra 5% to every BL speed boost tier

or

t1 BL :extra 5% speed boost

t2 BL: the survivor BL was gained from is now exposed until BL ends

t3 BL the survivor BL was gained from can now be mori'ed if downed before BL ends

TERRITORIAL IMPERATIVE

this perk is far too situational and the killers that can make use of it best(hag and demo) already have built in proximity sensors

possible rework:

remove the cooldowns and distance requirement. constant basement aura reading may sound op but with how rare basement goers are combined with these changes still not making it meta. i think this could be a possible fix

HEX: HUNTRESS LULLBY

for token requiring hex perk with similar to devour hope its effect is sorely lacking

possible reworks:

start it with the current 5 token affect and ditch the token system.

or

make it not a hex perk and make it possible to lose tokens. perhaps by getting pallet stunned?

DEMOGORGAN

SURGE

surge's benefits of not having to kick a generator and playing with the killer's momentum sound great until you get to the cooldown. 40 seconds at tier 3 starts to make this a worse choice and the range doesn't do it any favors. when compared to pop goes the weasel the choice is obvious when you see the cooldown. in a 10 minute game surge can trigger 10 times max while pop can trigger 12 times, pop can be used after every hook unlike surge, pop can be used without a basic attack down. pop is better in everyway.

possible reworks: (note all of these trigger when downing a survivor and work with non-basic attacks)

make surge universal. full map range all generators that have any progress explode and lose 8% of their progress and begin regressing ( you may need to increase the cooldown for this).

or

remove cooldown and surge picks 2 random generators above 0% progress to explode, lose 8% of their progress and begin regressing (range is not applicable for this rework)

or

remove cooldown and surge picks worked on generators with your terror radius to explode losing 13% progress and begin regressing

MINDBREAKER

this perk looks pretty good now good job

CRUEL LIMITS

this perk is far too short and too specific to be useful

possible reworks:

have it affect pallets

and/or

increase time and radius


thank you for reading and let me hear your thoughts

Comments

  • Beast of prey would have to be a hex and also nerfed because that sound brokens you can literally just run behind them without attacking for 30 second and then mori

  • Huntress Lullaby? Hell naw. That was the whole issue with things like old Ruin in the first place.