So what i have learned
Bloodlust isn't the problem. Against players of equal skill it comes down to who can force the error on the other side.
No the problem is and always will be matchmaking. Putting green ranks against purple or red ranks just means that the more inexperienced player will lose. Bloodlust helps the inexperienced deal with the more experienced players just a little bit. It may win some chases but it won't win the game.
Fix matchmaking then you can end bloodlust.
I still think matchmaking should go by total hours not rank.
Comments
Being able to go from a 4-man Rank 1 squad who are relentless on gens and loops to not having a single red rank in my game in the space of 1 match is crazy. Even if the ranks were a good metric to match on, the current system doesn't do that right half the time.