Absconder: Survivor Perk Suggestion!

This would obviously pair nicely with DS but the main goal is to provide actual relief to getting tunneled. I can't think of a good drawback because the idea is to help you get away so Broken would hinder this since it precludes healing. On the other hand this is limited to very specific conditions which already limits its use. Perhaps Exhausted or limiting this to once per trial would achieve that goal. I don't expect anyone to comment or care so this is mainly for the devs to think about other ways to manage tunneling. Thanks.

If within 40/50/60 seconds after you are unhooked or escape from the Hook and you successfully escape the killer's grasp via any means including any stun or blinding, Absconder activates for 10/15/20 seconds.

While Absconder is active, your Aura will not be shown to The Killer, you won't leave trails of blood or Scratch Marks, and Grunts of Pain caused by injuries are reduced by 100%.

Comments

  • This would be a garbage perk that rely on DS and have extreme conditions for some niche rewards, after unhooking you ether use DS, or get slugged for 60 seconds because the killer is afraid of DS and 10 seconds is nothing, it takes 5 seconds for the killer recover from the stun so half of the perk would be wasted and it's near impossible to do this conditions without DS.

    I would change it so "After safely unhooking Absconder activates, the next time you stun or blind the killer you won't leave trails of blood or Scratch Marks, and Grunts of Pain caused by injuries are reduced by 100% for 6/8/10."

  • You're right, I was trying to narrow use but maybe the recently rescued/unhooked condition is too extreme because of the points you make. Namely that The Killer already circumvents DS so they would effectively also circumvent this perk. And then the duration is too modest, because as you said the stun is only 5s.