New Campfire System and minor changes to crows
- Campfire Changes
My idea about the campfire is to be a new good mechanic that will improve the game experience I hope in a good way so lets get started.
- Every map have 5 barrels campfire and some of them like Ormond the campfire can being in different shape like the campfire in the middle of the main building .
- Campfire has a range of 6 meters
- Any healing perform in the range of the campfire is increase by 25% speed
- Every campfire in the start of the match is on fire and has 2 bottle of gas around it.
- killer can extinguish the campfire by entering an 3 second animation that cant be stopped until it finish
- survival can use the bottle of gas to ignite the campfire again after being extinguish by using 1 bottle of gas and facing hard skill check like the perk DS
- when failing the skill check the survival will put in the injured state (if the survival injured he will be in the broken state for 30 second ) and scream of pain that will be shown to the killer and lose the bottle of gas and cant do this action again for 45 second
- Change the perk Botany Knowledge to when being in the range of the campfire gain extra 25% healing speed and you have 2 bottle of gas in your hand you can use it when every you fell it once per trill
- Crows Changes
- survival can scare crows when running in range of 6 meters and walking by 3 meters but when crouch they can avoid that
- killers scare crows in range of 6 meters except:
- wraith in Cloaked state
- ghostface while crouch and in the undetectable state (must in the same time)
- pig when crouch
- Deathslinger when he shoot, any crows in the range of 16 meters get scared
- Hillbilly and leatherFace when using the chainsaw in the range of 12 meters
- doctor when using static blast any crows in the terror radius
- oni when scream any crows in 16 meters
- otherwise it should be the same (if the spirit dont scare crows while in phase, make her scare them)
- when crows scream there voice can be heard from 12 meters for both side but dont reveal the locations to the killer (I mean like when you blow up the gen)
- the numbers of range I dont know if its good or no it's just an example
- delete the perk spies from the shadows and change the calm spirit to only prevent any type of scream including the new one of the campfire
- for the in-doors map like lery's make the crows fly out and back in a good way I mean not like now they cut throw the roof so let it be more sense (like they come from the windows)
So in conclusion for the crows change it become an small side system that provide information for both side without being use a perk or in huge advantage
That's all for now thank you for being patient
Hope for all of you the best time
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