slight buff to all hexs

Dont you hate it when you grind all game to get lv5 devour hope your just about to Mori your first survivor and boom totem gone and so is your epic kill 😢 or if you use huntresses lullaby get 5 hooks but no totem gone you lose game my suggestion is with token hex's any score you make before there lost stays active

Comments

  • Dont you hate it when you grind all game to get lv5 devour hope your just about to Mori your first survivor and boom totem gone and so is your epic kill 😢 or if you use huntresses lullaby get 5 hooks but no totem gone you lose game my suggestion is with token hex's any score you make before there lost stays active
    That would be too much, if you was able to keep 5 tokens for Devour... You would be able to Mori every survivor easily. Hex perks need to have negative side effects for when you destroy them, for example: If someone destroys your NOED perk, the survivor that destroyed it gets a permanent exposed status effect!
  • Hex perks are not powerful enough to justify them being hex perks. 
  • Tsulan said:
    Hex perks are not powerful enough to justify them being hex perks. 
    True, I use Small Game to counter Ruin easily since I can't really hit greats all that well.
  • As far as i know devs are gonna rework the totem system itself, so totem spawning and their 3d-model will be improved making them much more difficult to find and cleanse, so there's no need for what you mentioned.

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  • Nickenzie said:
    Dont you hate it when you grind all game to get lv5 devour hope your just about to Mori your first survivor and boom totem gone and so is your epic kill 😢 or if you use huntresses lullaby get 5 hooks but no totem gone you lose game my suggestion is with token hex's any score you make before there lost stays active
    That would be too much, if you was able to keep 5 tokens for Devour... You would be able to Mori every survivor easily. Hex perks need to have negative side effects for when you destroy them, for example: If someone destroys your NOED perk, the survivor that destroyed it gets a permanent exposed status effect!
    Ok no keeping for dh but surly letting it stay for hl is understandable it dont change much just adds more time to the gsme