What's that
with another Survivor
A group of up to 4 survivors must elude 1 moderately powerful killer bent on sacrificing them on hooks to "The Entity". The survivors' perspectives are third-person, while the killer's perspective is first-person.[1] The survivors cannot fight against the killer unless using special perks, items or obstacles used throughout the map to stun the killer.[9] They must use such obstacles in the form of wooden pallets, windows, and items that they either find inside chests or bring before the match starts to help them run from the killer for as long as they can. In order to escape, survivors must repair 5 of the 7 generators scattered across the entire map to power the exit gates, then they must open the exit gates and leave the area themselves or find a hatch to jump into. Repairing a single generator take 80 charges. 1 charge is equal to 1 second in game normally, but there exist perks and toolboxes that accelerate the speed of charges. The exit gates take 20 charges to open and likewise, the time can be affected by perks. Toolboxes do not affect exit gate repair speed.
Basic gameplayEdit
Most killers only have one form of locomotion, moving at a fast pace, which is moderately faster than the pace of a sprinting survivor, the average killer speed being 4.6 m/s compared to survivors' 4 m/s. When hunting the survivors, the killer must capture them by either striking them twice with their weapon (the first hit reduces the survivor to the "injured" state and gives them a speed boost that lasts as long as the successful hit cooldown, while the second hit drops them to "dying" and crawling on the ground) or grabbing them in one move by either catching them inside a locker, while attempting to vault over pallets or through windows (these work only when the survivor is injured, and does a slow vault or a medium vault), while repairing a generator, or trying to rescue a fellow survivor from a hook. Some killers have secondary attacks that deal double damage and put survivors into the "dying" state in one strike.
Comments
To deal with the height thing, itd make sense to have Charles Lee Ray as the killer with chucky being part of his power, but not sure how to do it without it being some weird combination of pig/legion. Think good guy boxes around the map with a slashing chucky
I think it'd be so difficult to work him into the game honestly. BUT, maybe he can change from Doll to Human form?
Doll form would be his stealth ability to creep up on survivors, but takes a small amount of time to change to Human form and be able to attack, kinda like Wraith's invisibility?
Knowing the Entity Lore, makes sense to grant this power as he started Human but put his soul in the Doll. Not sure how it would work / balance in game, but there's a lot of interesting opportunity there.
Nah man the blight isn't a tall killer he's POV is short and his hook's are short,height wouldn't be a thing I'm open to all these idea's but I just want to be Chucky always lurking around a corner jumping out on survivor's, just crushing as that doll,DBD is already creepy added with Chucky ,it be even creepier and cooler it would look wierd with a stationary Brad Dourif just standing around while he's in doll form and a big indicator for survivor's to hide no chance for jump scares,if the blight can work Chucky could and the Blight is tearing it up right now . A mori style ultra rare add on like Myers tombstone possessing the Amulet of Damballa granting Chucky the ability to transfer his soul into one of the survivor's making "Kate" or "Dwight" a full fledged killer would be so awesome.
A little bit of creativity could put chucky in the game no problem
I don't think the devs don't want Chucky in the game i think they just haven't come around to it