Pacing Suggestions

Since the Ruin nerf i find the game Too fast, if the killer didn't snowball all we have to do is gen and once finish just have fun with him and decide when to leave, if the killer snowball there is just no fun cause of the Slug/Tunnel/proxy and that how killer win against good survivor ATM so i find it legit, so since i love token i think this can help and have more fun during the game (both sides):

Survivor token:

  • Survivor have a total of 5 tokens, unavaible at the start of the game
  • Each token grant 2% healing speed, 1% Repair speed
  • For Each generator Done Survivor gain One token
  • if one survivor Take the same pallet/windows 3 times, survivor lost a token
  • if there is more than 2 survivor in the dying state gain one token ( the token is lost if one get hooked)
  • if the killer chase an healthy survivor for 60 seconds without being injured Suvivor and killer gain a token, doesn't count if the survivor was injured at the start of the chase (if healing during the chase the timer start once the survivor healthy)
  • If the survivor stay more than 15 seconds near a hooked survivor (let's say 15/20m) grant all tokens and an entity token
  • entity totems: increase Healing speed, repair speed, Movement,unhook speed by 5% all survivor are immune to one hit,
  • the entity token disapear once the camped survivor have been unhook
  • the unhooked survivor gain an immunity to dying for 25sec that dissapear once Healed, touch a generator or a totem, down a pallet, take a window, unhook a survivor
  • The entity token dissapear if the killer start a chase that long more than 10 secondes (even near the hooked survivor), if the killer pick an other survivor
  • Gain 2 token for 15 sec after a DC

Killer token:

  • Killer have a total of 5 tokens, avaible at the start of the game
  • Each token grant 1% movement speed, 2% recovery speed on missed attack
  • Lost a token if 2/4 generator are done, lost one token if the last generator are done
  • Lost 2 token on 1st Hook
  • if one survivor Take the same pallet/windows 3 times, survivor Gain a token
  • If 2 survivor are on hook at the same time gain a token
  • After 80 secondes in the game, if no survivor have been in dying state gain an entity token
  • entity token for killer block every window of the map, the token disapear once a survivor in dying state (unless he put himself in without mending)
  • If the killer stay a 15/20m more than 10sec of an hooked survivor lose all tokens
  • Gain 1 token on flashlight save (once per game)
  • Gain 1 token after breaking 6 pallets (once per game)
  • Lost a token If the killer hit a survivor during the 20 sec after the survivor have been unhook
  • gain a token for 15 sec after a DC

what you ppl think about it ?

Comments

  • I have forgot but if a survivor are hooked near an other survivor the entity token will not be grant and the token of the killer will not be lost