Thoughts about PTB Changes!
First of all I see lots of people worried/dramatic about the upcoming changes. After reading Pyramid Head's changes, I think it'll be much more interesting to play with against. If you are going to reply/comment, don't act like a kid cuz then i'll ignore you, just give me a proper opinion.
"Increasing the delay after cancelling Rites of Judgement before Pyramid can attack."
I find the change above amazing because all they do right now is use it on animations from the survivor so that the killer gets a free hit without any thought or skill behind it. Making the delay change stops this easy mode of playing.
"Decreasing the delay after attacking with Punishment of the Damned."
This change is nice for people who want to practice and get better at him. A high skilled Pyramid Head won't make as many mistakes just like a good nurse. And the cancel delay makes it more difficult at the same time.
I like the changes, he is less spammy with his power and actually needs to predict where the survivor will go. If he hits a lot with his power, its no longer wait at pallets or windows vaults but instead actual skill.
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"Trail of Torment"
This is just awesome. No longer is there a timer for being undetectable, this makes any killer without stealth much more scary and dangerous to go up against. You will have to be more aware in the game since you have to pay more attention to where the killer is or go for that generator the killer just broke.
"Forced Penance"
This one might be decent now and maybe give more options for viable builds.
"Blood Pact"
So if you heal the obsession or you get healed by the obsession, you get the haste for unlimited time but only if you stay within 16 meters. Once you go further then that the haste is gone. This would be decent if you use it to run to a generator but in chase it seems pointless to use because you are better doing the objectives. One survivor who just runs around giving you the haste honestly doesn't anything for the game to progress, so its still not that great of a perk.
Any Means Necessary, Cruel Limits, Mindbreaker and slippery Meat just got nice buffs, not much else to say about it.
"Thanataphobia"
Its a nice change, but needs to be tested to see if its better or worse. For someone like Plague, this is amazing. :O
"We're Gonna Live Forever, Technician and Pop Goes The Weasel"
Nice buffs but i'd like to see the increased penalty on Technician.
Also can't seem to find the Oneshot Hatchet nerf on the PTB Changes. Why O_o
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