New Generator Kickstart Mechanic
I had an idea pop into mind one night after a few killer games against very coordinated survivors. This idea revolves around the action of tapping a generator after it’s been kicked to magically get it to stop regressing.
The way it would work is after a generator has been kicked, a survivor would need to hold down M1 on the generator for around 1.5-2 seconds and fill a bar (similar to a killer kicking a generator) to stop regression. This action can be canceled at any time the same as kicking a generator.
Some notable interactions could be:
-Dragon’s Grip and Overcharge occurring during or after this small window.
-Thanatophobia, Prove Thyself, toolboxes, and other speed up/slow down perks and items could take place in this time.
-Multiple survivors touching a generator at this time could greatly speed it up, the first survivor to touch the gen would be afflicted with things like Overcharge.
This would also help to slow down gen progress just the tiniest extra bit and give more merit to lesser used perks. There is downsides to this idea though. Things like Ruin exist and 3 gen situations would be harder to deal with. It’s just an interesting little idea I had. Any thoughts?
Comments