Why do so many perks require basic attacks?
like i understand some cases but this has gotten ridiculous.
Hex the third seal: used to not require but got it added for no reason. Gets hard countered by swf and its a hex anyway. Best i could use it on is legion and he has a addon to do it.
Hex blood favor: on instadowns this wouldnt really matter if it didnt require a BA. On other abilities they still get the sprint burst from the hits and run like 14 meters anyway. Best to use it would be blight but he has it in addon form and it doesnt have a cooldown and isnt a hex.
Knockout: didnt used to require one but got it added when it got reworked. Again countered by swf and it was only ever used on instadown killers really so this perk dropped off the face of the earth.
All the instadowns:This makes sense since exposed should only ever work on basic attacks. Although some powers already instadown but i guess on others like pig and demogorgon (even though with demo you should just go for the m1 lol) itd be problematic.
Dark devotion:okay so i smack or down someone with my ability and i have no tr. So? Theres perks like spinechill and other perks/addons that already gives the undetectable status effect. This was a popular perk on legion to force a down but it no longer works like that anymore. Again haven't seen it since.
Surge:Has a cooldown,A fixed radius, and cannot surge the same gens twice. Seriously 4 restrictions on a added 4 seconds to a gen?
Stbfl: Makes sense can't have legion going around getting all tokens in 3 uses of the power. And incentives using your power on the obsession.
Franklins demise:I mean bubba already has this as a addon. You could just go back and get it. And on legion like you could just pick it right back up.
Gearhead:Already got heavily nerfed and is basically a better ruin surveillance if ya hit people twice for 30 seconds. Alright? Current meta keeps constant pressure with ruin undying tinkerer and this perk requires skillchecks which is rng. Best would be maybe on legion with no ba.
Sloppy butcher:Another perk that used to be good on legion to spread constant pressure by forcing healing. Its pretty interesting since some killers who use basic attacks mostly will use this. Also a bunch of addons already do sloppys job on powers. So might as well allow the perk to do it to.
These are just a few feel free if ya know anymore to let me know and ill update the page.
Before you argue balance though lets take a quick look at infectious fright.
Infectious fright:ANYTHING that would down. Pulling out of a locker,Any power that downs, basic attacks (exposed ones as well). All survivors in your tr scream and reveal their positions. No cooldown and is heavily used on high mobility killers and instadown killers to snowball. Down a survivor with oni another survivor screams down that survivor ect. Same on nurse because of blinks. Does hinge on your tr though so low tr killers its not used. Used to require BA but it was "underpowered" so it got buffed. Also combining it with m and a you make everyone in 40 meters scream.
Thats my rant any comments are welcome. See you all in the fog.
Comments
This was just a few of probably more but i didnt feel like going through the entire perk list and just picked out the most obvious ones.
So basic attack isn't some worthless throwaway feature.
Also functions just fine if there's parameters where you can't injure the obsession. Don't lose tokens using special attacks.
Throwing it on some perks though like third seal which a bunch of addons already give blindness though and is a hex, blood favour which they get 14 meters from the smack and is best paired with stbfl by basic attacking anyway or sloppy which a bunch of addons give mangled or surge for obvious reasons are holding some perks back.
Oh yeah, it's also to avoid stacking 5+ status effects in a single hit.
I mean rn you can get 4, blindness addon, mangled addon, bloodhound i think gives a status effect and doesnt require a basic attack. And forced penance.