The perk Blood Echo needs to be changed sooner rather than later
Dear Devs,
Blood Echo is an extremely situational perk. As most of you know, the perk gives every survivor who is injured the hemorrhage and exhaustion status effect every time you hook a survivor. The main problem is most of the time, survivors are either walking, healthy, or both. By the time you get to a survivor, if using BBQ, the exhaustion would’ve been up already, leaving them to Sprint Burst/Lithe/Dead Hard away. I would recommend giving injured survivors the broken status effect, either make it a cool down or have it last until the survivor is unhooked.
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