Giving the survivors a chance to open breakable walls themselves
I like when generators are connected to some action if they are finished. A hidden secret, a light or opening a door. That makes the generator unique and gives it meaning.
Sadly the new old maps are cutted by the breakable walls. The most killer (including me๐) ignoring the walls and the rooms are mostly closed.
Wouldn't it be nice to open the walls after finishing the generator near by? Or is that a bad idea?
Comments
I think the survivors should be given the opportunity to break the breakable walls, then it would be more fun and more tactful.
But I think it would be better if breakable walls could be broken with a toolbox, then they would be more useful. Moreover, Head On cab be given a second opportunity associated with breaking walls and stunning the killer if the killer is behind it.
@Alify Thought something like a hidden Key for the breakable walls. It should be not too common. Maybe a special toolbox which can only obtained on the map?
Maybe add a new item for survivors? something that looks like a large tool with which you can break one or two walls, depending on the rarity, Breakdown process will take a certain number of seconds with loud noises. It would be very cool!
Yes something like this. Just not create a new bully item for survs. ๐
I think Breakable Walls shouldn't exist, but if your suggestion ever gets implemented, I look forward to being able to run the Saloon infinite again.
I had an idea that if a survivor destroyed a wall they instead created a window (obviously way longer than a killer takes to make a door).
Don't you dare take away my free brutality blood points XD
Looks like Gold Express by this way but this idea is as good as DbD has lack of interaction to energize the game.