VPN Issues in Dedicated servers

I've seen so many killers with great ping at the start, but after like 5 minutes, hit detection, lunge range and went completely out of this world that they might as well be living on the moon. There's killers from goddamn CHINA connecting to the Singapore region. Once had a guy from Portugal as well. Why is BHVR not doing anything about this?

Edit: Changed issue to problems with VPN killers

Comments

  • The Ping in the Lobby you see as Survivor is your own Ping to the Server. You cannot see the Killers Ping (but the Killer can see your Ping ingame, which is kinda odd). So with Dedicated Servers, you dont know what you are going against, the Killer can be connecting from a different continent and you only see it once he hits you from miles away.

    But Devs wanted to implement a Server Check regarding Hits, which means that at least the really stupid Hits from Miles away should not be that much of an issue anymore. There will still be weird Hits, because thats just how latency works, but it will not be that extreme anymore.

  • @Aven_Fallen said:

    The Ping in the Lobby you see as Survivor is your own Ping to the Server. You cannot see the Killers Ping (but the Killer can see your Ping ingame, which is kinda odd). So with Dedicated Servers, you dont know what you are going against, the Killer can be connecting from a different continent and you only see it once he hits you from miles away.

    But Devs wanted to implement a Server Check regarding Hits, which means that at least the really stupid Hits from Miles away should not be that much of an issue anymore. There will still be weird Hits, because thats just how latency works, but it will not be that extreme anymore.

    And yet they'd rather focus on cosmetics rather than improving Quality of Life changes? Legitimately out of 10 matches i've played at least 7 of them will be from China, and not a good thing to happen cause they're all teleporting around and hitting insane downs that shouldn't be possible. Dedicated servers did nothing IMO if I'm still experiencing the same thing as P2P.

  • @Azarath said:

    https://forum.deadbydaylight.com/en/discussion/comment/1561118#Comment_1561118

    And yet they'd rather focus on cosmetics rather than improving Quality of Life changes? Legitimately out of 10 matches i've played at least 7 of them will be from China, and not a good thing to happen cause they're all teleporting around and hitting insane downs that shouldn't be possible. Dedicated servers did nothing IMO if I'm still experiencing the same thing as P2P.

    The plan was to test the Server-Sided Hit Detection (or Sanity Check, whatever they want to call it) during the Midchapter PTB, but this did not work out since players were suffering from high Pings on the PTB. So they wanted to test it on Live. So the latest information is a few weeks ago.