Visionary is pointless

We already have a perk for reading gen aura. Its called Dejavu. And it has no cool down what is the point of this perk?

Comments

  • @MrBuffalo said:

    We already have a perk for reading gen aura. Its called Dejavu. And it has no cool down what is the point of this perk?

    Probably to make it easier to find gens for new survivor or in general on indoor maps? I don't see any other use.

  • @burt0r said:

    https://forum.deadbydaylight.com/en/discussion/184066/visionary-is-pointless

    Probably to make it easier to find gens for new survivor or in general on indoor maps? I don't see any other use.

    But...maps and Dejavu do the same thing :/

  • Yeah but now you have your hands free for an additional medkit or whatever.

    I don't know I just looked at the perk and laughed since it go a cooldown and is overall pointless XD

    Just like the third new killer perk where everything stays the same through all 3 tier but the (again) cooldown.

    Someone at bhvr really love their old wow cd's.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/184066/visionary-is-pointless

    Visionary is good for beginners.

    And it’s persistent aura reading all the time except for it’s super small cooldown once a gen is repaired.

    Well dejavu has no cool down and im sure even the most newest of survivors can see 3 big bright red gens.

  • @MrBuffalo said:

    https://forum.deadbydaylight.com/en/discussion/comment/1552173#Comment_1552173

    Well dejavu has no cool down and im sure even the most newest of survivors can see 3 big bright red gens.

    Dejavu doesnt necessary show the 3 closest gens. I've had games where it showed me the 3 farthest gens and it was completely useless when I was in a chase and get hooked later on.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1552185#Comment_1552185

    A new player using the new survivor will have access to Visionary immediately. They won’t need to go through however many bloodwebs before Déjà Vu shows up.

    Déjà Vu expires every 60 seconds when it activates. A new player might be in a chase, or on the hook during one of those occasions, potentially forgetting where the highlighted gens were before Déjà Vu next activates.

    Visionary is simply much more beginner friendly at the outset.

    I can understand that but what if you're being chased even with visonary? It's gonna run out when you're being chased/hooked

    And besides with it being DLC it mostly likely not gonna be eaiser to get compared to none DLC perks.

  • Clearly the meta is to run de ja vu and visionary at the same time for maximum coverage.

    Dunno if the devs realised this, probably need to nerf both?

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/184066/visionary-is-pointless

    Visionary is good for beginners.

    And it’s persistent aura reading all the time except for it’s super small cooldown once a gen is repaired.

    The problem I have with that first statement is that beginners most likely won't be able to unlock Felix without buying him with money.

    If beginner perks get added, they should be available to beginners, no?

    One of my friends has started playing the game only a few days ago, but he doesn't have access to perks like Windows of Opportunity or any other teachable that isn't exclusive to the character he picked.

    Getting 9k shards takes a good while. By the time he gets there, he'll be much more experienced.

    Other than that I can't really see any use for the perk unless you get easily lost (on indoor maps). If it showed the progress (in color) of the remaining géns, then it could be a good solo perk imo.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1552235#Comment_1552235

    That last suggestion would make it an EXCELLENT perk for solo play.

    Thank you! ❤

  • It's Windows of Opportunity for gens. It's not meant for adept players (though it'll be helpful AF on indoor maps, those signs and flickering lights are so not good indicators), it's meant to help newer players learn the maps.

  • @rottmeister said:

    https://forum.deadbydaylight.com/en/discussion/comment/1552173#Comment_1552173

    The problem I have with that first statement is that beginners most likely won't be able to unlock Felix without buying him with money.

    If beginner perks get added, they should be available to beginners, no?

    One of my friends has started playing the game only a few days ago, but he doesn't have access to perks like Windows of Opportunity or any other teachable that isn't exclusive to the character he picked.

    Getting 9k shards takes a good while. By the time he gets there, he'll be much more experienced.

    Other than that I can't really see any use for the perk unless you get easily lost (on indoor maps). If it showed the progress (in color) of the remaining géns, then it could be a good solo perk imo.

    Agreed, the devs really need to make this game more beginner friendly. A lot of people I know won't pick up the game due to how complicated it can be and how lacklustre the tutorial is.

    There needs to be a better tutorial, a training mode and beginner friendly perks that's not locked behind DLC as new players won't always buy DLC for a game that may be too complicated for them.

  • @FearlessHunter said:

    https://forum.deadbydaylight.com/en/discussion/comment/1552235#Comment_1552235

    Agreed, the devs really need to make this game more beginner friendly. A lot of people I know won't pick up the game due to how complicated it can be and how lacklustre the tutorial is.

    There needs to be a better tutorial, a training mode and beginner friendly perks that's not locked behind DLC as new players won't always buy DLC for a game that may be too complicated for them.

    100% agreed.