Early game ideas
Since devs have plans to make endgame more lively and fun how about we think about some ideas to change current early game which is non existent. Bear with me this is not really supposed to be balanced it's just some random ideas.
I'd like to see for example early game to be more stealth focused. Like maybe make it so that first 1-2 minutes of the game survivors have 30% gen repair debuff but but have 30% higher wiggling and sabotage speed making early game about evading killer and when caught killer has to down very close to hooks otherwise he won't manage to get hooks.
All of these buffs/debuffs disappear after those first 1-2 minutes.
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