The new Undying Hex + Retribution might spell chaos

I mean, think about it. Sure, it takes up two slots, but:

Undying tells you when a survivor is near a totem, retri tells you when they started working on it. retri also put them into the oblivious status if a dull totem is cleansed.

meaning you might have enough time to sneak up on the survivor without TR ever activating.

Combine this with M&A and/or Haunted Ground...

Comments

  • @MeltingPenguins said:

    I mean, think about it. Sure, it takes up two slots, but:

    Undying tells you when a survivor is near a totem, retri tells you when they started working on it. retri also put them into the oblivious status if a dull totem is cleansed.

    meaning you might have enough time to sneak up on the survivor without TR ever activating.

    Combine this with M&A and/or Haunted Ground...

    why m&a when you want to have no TR? and i think haunted grounds is a 50/50 if it works as intended. it could either not activate and now undying cant replace your totem because 2 are being taken by haunted. i dont see undying and haunted being a consistent choice, you dont want 2 hex protection perks on the same build

  • i'd play HG for the exposed status. they cleanse a HG, it jumps to a free totem, and you get the auras through retri