Something needs to be done about dc hatch exploit.
We are supposed to do our best to get our top mmr. And sad to say that means slugging for the 4k. But now with mmr and the dc penalty gone this happens to me every game. I play normally until the end where i slug to find the 4th. After like 5 seconds of me leaving they dc and then last leaves through hatch. And since we dont know how much value a dc is in mmr it could be punishing me for this exploit. Just make it if 3rd survivor dcs hatch doesnt open. Not like they are losing out on anything now if they dc. Probably dont care about bp. Pips don't matter anymore. And they get easier games through mmr. So its a win for them but not for me. And before you say "oh your slugging you deserve it" im trying to get to my top mmr. Also slugging is a strategy abusing a exploit isnt. Survivors have unbreakable soulguard and adrenaline now its time to stop with this pettyness.
Comments
That'd just make it so they can DC to screw other survivors over though. Like if the other survivor makes it seem like they're not rushing to pick them up they DC to deny them the hatch.
Just make it so people that DC are teleported to a basement hook so it's the same speed as hooking people, and not instant or something like that. Or add bots or something.
You could argue a bot is screwing them over to though since theyd just sit there on the ground but yeah maybe.
Yeah, there's not really any perfect solutions.
At least when DC penalties are enabled it's actually punished, as I don't think some DCs should be punished more than others. Another option would be to make sure the killer's MMR/points/whatever isn't hurt by it also I guess.
A DC just needs to have a dying timer like how survivors on death hook take a few seconds before they are officially dead and the hatch opens.