Solo and SWF will never be equal

Lets be real. If solos get ANY sort of advantage, it will be exploited by SWF, which will cause killers to complain here, and then the devs revert it.

You cannot buff solo without also buffing SWF. Im tired of being left to die on hooks. Tired of games lasting 5 minutes. Is there ANY solution to balancing when it comes to SWF?

Comments

  • you buff solos to give them information similar to SWFs. how can SWFs exploit this if they already have this information? stuff like "there are 4 totems done" bam totem counter on the HUD. not a SWF buff but solos can rejoice. "He's camping me, do gens" BAM more emotes for more situations solos can rejoice. "Shack pallet is down" bam have certain important pallets on a map have global sound effects when they're dropped and broken.

    should clarify after this we take killers and superbuff them to the moon/