Hatch and Item Perk Idea, would this be unfair?
I'm still musing about some Survivor Versions of the current Killers and...
Would a perk that has you spawn right next to the hatch (so you at least know where it is) be unfair? it'd have the restriction that no one can bring a key.
Edit:
the other perk for this one would be one that let's you increase the quality of your carried item if you have been hooked at the cost of a health state and the broken status.
Comments
What about a map that can mark the spot for everyone? Doesnt seem fair for Killer...
a map would just mark the spot, not open it, I'd say. so you'd have to equip a map to mark it for people if you'd want to do that.
Okay but the entire team would know where the hatch is. Also if there was a perk like this, what would be the point of Left Behind?
for left behind you need to be the last surv, right? and this one would mark the hatch in any way, so you'd have to still find it again. but i get you
Would that even be mechanically possible?
Yes, so it would be even less useful when there's another perk that tells you where the hatch is from the start. Also, the restriction doesn't really work because the other survivors won't know you have the perk and they might try to bring a key.
there's a couple of overlapping perks. But the key bit is the one i'm fiddling with.
Edit: sorry I come across as confrontational and stubborn. I get like that when trying to sort my thoughts Sorry.