Another day of waiting for a new good Huntress map
Seriously, what is with BHVR and making maps either indoors and/or the size of Jupiter?
what happened to maps that were more than being forced to hold W half the time? Midwich is just the most recent example, but anyone who plays a decent amount of huntress knows the pain of maps like Ormond and Temple
before someone says it, no, i didnt just have a bad game as her, I just played against a good Huntress but she lost because Midwich is a nightmare
Comments
saloon is bad for huntress? seems pretty small and open to me.
wasn't that a "new good huntress map"?
Im not really referring to that, moreso maps like Midwich, Hawkins, Sanctum (to a lesser extent), even her own maps are still garbo for her
only decent maps are the smaller ones, 60% are omega bad and against even a semi-competent team she will lose
but you said "new good huntress map" and the salloon map is all that.
if you wanted the old maps to be remade to be better for huntress, you should have said that instead
midwitch is bad for every killer not just huntress. Even the hillbilly, a killer with high mobility suffers because its basically a box with no cutoff points except for the middle on one side. Huntress can get some nice shots though, the hallways are long and narrow so theres not always a good spot to juke a hatchet if the huntress is Okay at aiming
I am a Huntress main and I do not think Midwich is that bad for her. The problems she has are the problems all killers have (except for Nurse who can cut through the walls). Patrolling on this map SUCKS. The ways up/down the stairs SUCK. It needs a complete re-design. It's a horrible experience for killer and survivor. Killers can barely patrol and chases are always hold W for as long as possible. Survivors have a hard time finding gens and the pallets on this map are utter garbage (hence the 'hold W to loop').
As for Huntress, I actually think the long hallways benefit her more than a lot of killers. It's fairly easy to hit hatchets down them. My advice would be if you hit a longish range hatchet and the survivor just holds W, don't waste your time catching up to them. You're too slow and will waste far more time than if you just looked for survivors on gens. Leave them injured and try to split the pressure. Overall though Midwich is terrible for everyone in the match.
But if we talk about maps in general, I don't think she has a lot of bad maps. Except for Hawkin's and arguably Lery's (I actually find that Lery's isn't as bad as people make it out to be for Huntress), you shouldn't struggle too much if you play her optimally. A lot of her success will come from your own skill to hit hatchets (which is how it should be). My advice for large maps is: once you have a survivor on the hook, do NOT waste your time walking to the other side patrolling far away gens. It's useless. The survivors will get a free hook save and heal, and the other ones on gens will hear you coming from a mile away due to your lullaby. Try and patrol 2/3 gens near the hook and interrupt the save with either a trade or possibly a down before they unhook the survivor. You are at 110% movement speed as Huntress, so you're too slow to walk around everywhere. You have to try and do what she does best: snowball. Try and have more than 1 survivor hooked/downed. That's when you're at your strongest.