Make it so killers get more bloodpoints when someone DCs
The other survivors should too.
If a killer DCs all the survivors get an escape and 5k bloodpoints. If a survivor DCs, the killer gets 625 brutality bloodpoints, but still gets robbed of all of the chase, hook and deviousness points they'd get. The survivors get 600 altrusim.
If a survivor DCs, everyone else in the game should get 1x more bloodpoints per DC that is left
I.E
1 DC = 200% bloodpoints
2 DC = 300% bps
etc.
Comments
only if it blocks anyone partied with said player from gaining points as well since SWF would exploi tthis to blood boost their smurfs for burst farming
They just need to move the bonus bloodpoints for a disconnect from "brutality" to "sacrifice." It's still VERY possible to max out brutality and gain basically nothing from a DC, whereas you are guaranteed not to max out sacrifice points if someone DCs early.
Isn't that already a thing? I love seeing (as a Killer) Quiter Bonus.
To be honest I dont much pay attention how much BP it gives but still. It Is a thing. If I'm not mistaken 🤷♂️
You only get 625 points and its in brutality. A single chase that leads to a down typically is
200 for spotting + ~75 for the chase + 300 for the hit + 200 for spotting again + ~70 for chase + 300 for another hit +500 for hook.
When someone DCs you get 625, which is less than you'd get in a single chase against them.
I'd rather the Abandoned and Quitter scoring events give 625 to every category for all remaining players. (the Killer quitting is a different issue because the match immediately ends)
Two Hit events is 600 Brutality, Most Killers have a scoring event that is close to 600 Deviousness while the rest have multiple events that roughly add up to around it, Survivor Found event is 400 Hunter, and Hooked event is 500 Sacrifice.
Survivor has nothing close for Objective but you could say Coop Action technically, Most interactions with Killer stuff could roughly add up to ~600 for Survival, Heal event is 500 Altruism, and Escaped event is 400 Boldness.
So a single Survivor Disconnecting gives everyone else up to 2,500 Bloodpoints if their categories can accommodate.
At worst that poor remaining Survivor and the Killer get 7,500 Bloodpoints or every Survivor disconnects and the Killer has 10,000 Bloodpoints.
And before someone says "this can be abused" this is with DC penalties in mind. (when they eventually come back)