It's kind of both funny, interesting and sad at the same time...

It's kind of both funny, interesting and sad at the same time, that both survivors and killers post chat complain and tell the others how to play and how they played was this and that - in their view, wrong. But here is the thing, so many are so quick to judge others but they themselves play in a way that could be critiqued. It's up to each player to decide how to play, as long as they don't break any rules and abuse the game. What this comes down to, is when people feel that their opponent somehow played unfairly.

The game is what it is, and if it can be done in the game, then people will have to deal with it, at least until it's changed. The killer is supposed to kill, whatever means are necessary to archieve it, in the end, it's at the expense of something else. The survivors are supposed to escape whatever means necessary.

Is that how it's supposed to be? As long as players can do so in game, then it must be. The way I see it, unless there is actual rules that can be adjudicated and enforced correctly by the game, then I don't see it could be any other way. Mainly because unless the rules are game mechanical rules, then the rules of the game is nothing more than a social construct. And here is the thing, when one side complains about the opposing side's play, it's to achieve a form of control that makes it more difficult and limits their options during play, so that when others, including themselves, plays against this player - a form of control that makes it easier for that side to win.

Let me give you an example.

Many expect the killer to not tunnel, camp, slug, etc. while they expect the killer to switch to a different target after successfully having hit a survivor. Though in many cases the word "expect" can be replaced with "want". Same goes for killer players with regards to survivors not looping, body blocking and teabagging - in other words - what both sides really want is - FAIR PLAY & Good Sportsmanship. But this game doesn't reward the players for it, and even worse, it in a way actually encourages using whatever means necessary that will ensure victory. For some, it's not the victory that matters, but the stress, frustration and humiliation it causes in the oposing player - sadly.

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