KWF: Daylight Run
Original Credit: @RSB
I'll quickly explain what this game mode is and after I get done explaining the game mode, I'll explain why it will have a positive influence on DBD.
DAYLIGHT RUN:
2v10 Chaos
There will be four parts of the map, each with randomized geography and structures. The first area will have 5 generators but only 3 will need to be completed, once the 3 generators are powered on, both survivors and killer's will need to make their way to the next area within 30 seconds. If the killer doesn't make it to the next area, the killer will be sucked into the ground and will randomly respawn somewhere in the map taking a total 25 seconds. If a survivor doesn't make make it to the next area, the survivor will be instantly sacrificed and eliminated from the trial. Each area will have a additional generator that needs to be completed, here's the chart:
Area 1: 3 generators; 5 generators in this area
Area 2: 4 generators; 6 generators in this area
Area 3: 5 generators; 7 generators in this area
Finale: 2 generators; 4 generators in this area + 3 Exit gates
HOW TO SACRIFICE A SURVIVOR:
In this mode, a survivor can be eliminated by 3 methods: Bleeding out, failing to reach the next area, or by being mori'd.
You cannot hook survivors in this mode but can instantly down the survivors with a single melee or ranged attack when you are in the finale area. When the exit gates are powered, you can now mori every survivor that you down to prevent them from escaping. Survivors dying state bleed out timer is reduced to 2 minutes to make up for the loss of hooks.
DONE!
That's my suggestion to add something new to DBD, everyone was asking for a KWF mode but I wanted it to be very different to our current 1v4, 5 generators game mode.
This can introduce new mechanics to DBD and additionally can be tons of fun, especially when you can play killer with your friend! Any civil feedback is always appreciated!
Edit 1: Fixed an issue that @HellDescent pointed out to me!
I'll quickly explain what this game mode is and after I get done explaining the game mode, I'll explain why it will have a positive influence on DBD.
DAYLIGHT RUN:
2v10 Chaos
There will be four parts of the map, each with randomized geography and structures. The first area will have 5 generators but only 3 will need to be completed, once the 3 generators are powered on, both survivors and killer's will need to make their way to the next area within 30 seconds. If the killer doesn't make it to the next area, the killer will be sucked into the ground and will randomly respawn somewhere in the map taking a total 25 seconds. If a survivor doesn't make make it to the next area, the survivor will be instantly sacrificed and eliminated from the trial. Each area will have a additional generator that needs to be completed, here's the chart:
Area 1: 3 generators; 5 generators in this area
Area 2: 4 generators; 6 generators in this area
Area 3: 5 generators; 7 generators in this area
Finale: 2 generators; 4 generators in this area + 3 Exit gates
HOW TO SACRIFICE A SURVIVOR:
In this mode, a survivor can be eliminated by 3 methods: Bleeding out, failing to reach the next area, or by being mori'd.
You cannot hook survivors in this mode but can instantly down the survivors with a single melee or ranged attack when you are in the finale area. When the exit gates are powered, you can now mori every survivor that you down to prevent them from escaping. Survivors dying state bleed out timer is reduced to 2 minutes to make up for the loss of hooks.
DONE!
That's my suggestion to add something new to DBD, everyone was asking for a KWF mode but I wanted it to be very different to our current 1v4, 5 generators game mode.
This can introduce new mechanics to DBD and additionally can be tons of fun, especially when you can play killer with your friend! Any civil feedback is always appreciated!
Edit 1: Fixed an issue that @HellDescent pointed out to me!
Comments
Not only that, but it would be incredibly hard to balance due to the mechanics in place. Survivors will be able to genrush easily. Also, giving killers perma NOED+mori is quite unfair.
It's a nice suggestion, but we need dedicated servers and new mechanics (maybe just tweak a few here and there) for a mode like this.
Oh, thanks for mentioning me ;>
Btw. If someone wanted, here is my thread in the Balance section - https://forum.deadbydaylight.com/en/discussion/292/fair-and-fun-solution-to-swf-problem/p1
Not a single survivor would escape with 1 killer having to patrol only 2 gens they would all bleed out . And you can't mori a survivor unless he has been hooked.
I propose that devs work hard to get their 1vs4 balanced first, then we can talk about varying the number of players
Aaand you ruined it!

Come on we've had enough of the gens!
Power the 3 generators. 3 gas cans and repair with wrench. When carrying gas you are revealed and exposed. 2 gas cans fill up 1 gen.
A game, currently in beta.
After, but it seems more fun than DbD, it is 1vs15 if I remember correctly (correct me if I am wong), and the game starts with 16 survivors. The one who finds some item to be a killer, is a killer.