Billy and Bubba's reworks are amazing
Positively impressed with the Billy and Bubba changes.
They introduced so many cool things with these new reworks. I really like the sound Billy does when going into a sprint now, the smoke when the chainsaw gets overheated is so cool, and the sparks of the chainsaw. Also, the addons rework just make perfect sense: They actually offer you new interesting abilities in exchange for some trade offs. They're not just "okay now you can instantly chainsaw". "Okay now you can instantly recover from ######### up and bumping into stuff".
I believe this should be the future of every killer's addons. Make interesting, new, fresh addons that are not about "ok your base power is twice as strong now mind game that". But actually give us something new. Same with Bubba's addons and rework. They are something new. Addons should never be simply buffing the base power into ridiculous levels with little to no counter. That's boring.
Only people who main one side and exclusively care about their own fun supports things like those. Just like people believing old Brand New Parts were balanced, or still think Nurse didn't need a rework (still does in my opinion) or Spirit is balanced and/or takes any skill to use in her current state.
We should welcome fresh, innovative changes like these so the game is actually more fun.
Comments
Okay, you mention how changes like these make the game more fun, but the thing is much of what Billy "fun" for the people who mained him has been taken away. Your "fun" has been given to you at the expense of the Billy mains' fun, which most certainly is not fun.
Another thing being, how are the Billy changes going to be fun for you if you're hardly going to see him in Survivor matches and chances are, never going to play as him when he releases. How is that fun?
Nurse got gutted and billy get a penalty for using his chainsaw now. I don't main either of them but they really are bad now. Billy can't afford to use his chainsaw alot anymore. Nurse can only have 2 blink or 3 with the ultra rare. She get bugged numerous time and billy feel clunky asf now. If that fun then oh well..
It is fun because it punishes a way to play Billy that should have never been there to begin with, and builds that should have never existed. I won't see anybody here defending infinites or old BNPS, or removal of bloodlust or removal of window-blocking after 3 vaults. But then, we only care about anihilating whatever doesn't personally benefit us and only us, don't we? Well, here's the thing, we should find middle grounds and not "give me everything the easiest possible way".
How is instant-chainsaw fun? Yeah, for you, because it literally doesn't require any effort or ability whatsoever. The game holds your hand to get a down. You didn't down a survivor, the game literally downs it for you.
How is being able to melee-range follow a survivor around reving the chainsaw infinitely around objects until you down them fun? Yeah, if you want every reward with no effort you will undoubtedly not want to change anything, ever. But the things is, the game isn't here for you, it's here for everyone.
We will have to test and find out how fast the chainsaw should be heated, maybe it needs to be heated more slowly in some situations, faster in others, we need to test and find the sweet spot.
Anybody who defends things like I mentioned earlier, or current Spirit, those people don't want the game to be better or the game to be more fun, they want to have everything handed to them at everybody else's expense.
Every Nurse I find 4ks. She's still up there in S tier with Spirit. The only difference is, Nurse requires some skill and practise, whereas the Spirit requires neither.