Remember Me too strong without a penalty
Most Obsession perks have a penalty if the Obsession dies, but not Remember Me. Instead, it has a bonus of removing the one survivor who can open the gate(s) at normal speed.
I suggest the following addendum to the perk:
- If the Obsession is killed or sacrificed, progress on the Exit Gate Switch (the red lights) will not be shown.
Comments
Remember me is an extremely weak perk. If anything it needs a buff.
If I am the last Survivor, I have no chance at opening one of the gates to escape, the longer duration isn't the problem; the lights on the switch are.
That's an issue with the EGC :D, one of many poorly-implemented changes on my passionately-hated list.
So wasting a perk slot to just prevent last survivor to escape is op? What if survivor finds the hatch first? - wasted perk, what if they do all the gens and obsession opened the gate? - wasted perk(even if not the obsession opens the gate, 16 seconds isn't too much for that type of perk), what if you just kill them before the end game? - wasted perk slot. Key? - wasted perk. The last survivor is obsession? - wasted perk slot. Btw you only getting remeber me stacks with stupid m1 attacks only