What if vigil recovers exhaustion while running
Obviously not in a fast rate. But what if it recovers slow enough to feel balanced? Idk, 3 minutes? Would reward survivors getting chased very long
Obviously not in a fast rate. But what if it recovers slow enough to feel balanced? Idk, 3 minutes? Would reward survivors getting chased very long
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Infinite. Infinite feels balanced
Personally I think Vigil's effect itself is fine BUT the perk needs increased values as it was added to the game when exhaustion cooled down whilst sprinting and 33% quicker while crouching. Since exhaustion was further nerfed ages ago and now doesn't cooldown AT ALL whilst sprinting AND not any quicker when crouching it deserves a simple value buff.
From 20% (tier 3 Vigil) to 40% (tier 3).
Infinites don't exist anymore or wdym?
😂 i meant it takes an infinite amount of time to recover from exhaustation while running and thats balanced imo
For me, if Vigil makes other survivors auto recover while running, but not recover for the perk user.
Normal rate if 1 survivor exhausted, splited to 50% if nearby 2 exhausted survivors, and 33% if 3.
Then it will be good.
At 200% recovery your better off 99'ing your exhaustion or just walking.
I keep forgetting that Vigil affects other status effect because people that use it typically run it as a synergy perk with their exhaustion perks. Maybe the devs should just make it a dedicated exhaustion-reduction perk because I doubt anyone runs Vigil specifically for other status effects.