Suggestions - Pyramid Head

1º - The sound of the sword dragging on the ground has to be louder for the survivors, they have to hear to give that greater fear.

2nd - When the Pyramid Head is breaking pallets and generators, remove his animation using his feet and place him using the sword.

3rd - The moment he sends him to the cage he drives the sword into the survivor and sends it. It would add more animation, which would be his spike the sword and rotates to the side with this feeling that he activated his magic, it is less simple.

4th - One of the things that draws attention in Pyramid Head and the way and speed of it walking. If you have something in the program to add something for the survivors, you will feel a certain feeling that he has a vague feeling that the sword he carries with the pyramid on his head is very heavy.

This gives a very, very good setting.

5th - The animation of him killing a survivor off the hook as the Pyramid Head hits with the sword, it would be more scary, if he were to catch the survivor with one hand, he would pierce the sword.

6th - The last thing that would be crazy to be had this mechanic in the game, would be the other world that exists in silent hill when nightfall, being the Pyramid Head could have this mechanic to change the map and all the survivors would be sent to it as the freddy krueger's dream world. And in this divisive world, Pyramid Head could use all its powers to the fullest.
The mechanics could be activated like with time, after a while the map changed in real time all the time and the middle of that change still played that terrifying siren noise.


Comments