Potential Clown Buff

After seeing the Clown buff in the PTB it got me thinking what else could be done to Clown to make him a better killer without making him more unfun to play against than some people already find him.

My suggestion for a buff would be a secondary ability to DRINK one of the bottles and go significantly faster for a time. To keep this balanced and to add an extra dimension to this the speed should automatically stop when within a certain proximity of a survivor.

This would give the Clown map mobility ,which he currently lacks, and would also give him built in tracking for whenever he has the speed effect of drinking a bottle and it randomly stops (indicating a survivor is nearby).


Would love to hear what you guys think! Thank you for reading :)

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