Suggestion for Shelter Woods

The tree in the middle should be a unique version of the cowtree maybe with 2 pallets. The map is already known for not having much pallets.

Changing the useless middle to something usefull would make the map more interactive and fun to play on.

Also there should be a few hills as well. As for now, the only occasion I used balanced landing on that map was when I fell down a hole created by a bug and teleported above the map, than landed on the ground.

Comments

  • Shelter woods needs less "dead" tiles in general. If survivor's are really unlucky, they'll just get the Shack with a bunch of L/T Walls and maybe a jungle gym or rock loop. It's pretty likely to have the absolute bare-minimum of pallets and vaults allowed for the map.

    I do like the idea of updating the central Tree-Area. Maybe by turning it into a new structure which has the potential for a few pallet and/or vault spawns, a potential basement location (under the tree), and some verticality (maybe with scaffolding running up the sides to a small platform where a generator could be placed.

  • there should be two big trees. Maybe there's an opening that we can go under the big tree.