Mori rework ideas
These are all ideas to help steer the current mori system away from an easy camp and tunnel into a 4k. The mori as they are right now can really take away from the spirit of dead by daylight. There can be those games where it's just not even worth doing anymore gens because someone was eliminated in less than a minute into the trial. The mori should also be a very rewarding experience and well earned experience in exchange of what it is now being an easy fix and a crutch for the killer or targeting a survivor. As it is right now, the mori is just an aggravating experience and in many cases it leaves the survivor player wondering if the killer even earned the mori. And let's not confuse an earned mori with a mori offering burnt for a tbagging survivor. The mori should not appear as a quick fix to an unbalanced game or lack of experience for the player.
Ivory mori (rare): when the exit gates are powered you are able to mori only one survivor that has been hooked at least once.
Ebony mori (ultra rare): 1. when exit gates are powered, be able to mori any and all survivors that have been hooked at least once during the trial. 2. Also, Mori all survivors that would struggle or die upon their next hook if all remaining survivors are hooked or in dying state at any time during the trial.
Cypress mori (uncommon): Mori the last remaining survivor in a trial.
Sanguine Mori (rare): Mori only one survivor that is dead upon their next hook and have been safely unhooked for more than 60 seconds during their previous unhook.
Iridescent mori (very rare): 1. Mori all survivors that are dead upon their next hook only if all remaining survivors would be dead upon their next hook, hooked or put in the dying state. 2. Also, Mori all survivors that would struggle or die upon their next hook if all remaining survivors are hooked or in dying state at any time during the trial
Hexed mori (rare): Mori any obsession that is dead upon their next hook and previously have been safely unhooked for more than 60 seconds. You become obsessed with one survivor. Can occur more than once during a match.
Ember Mori (rare): Mori all survivors that would struggle or die upon their next hook if all remaining survivors are hooked or in dying state at any time during the trial.
Comments
No just no
No just no
No just no