Survivor and Killer Perk, Item,and Offering Tweaks

Iron Will

Grunts of Pain caused by injuries are reduced by 50%/75%/100% for 120 seconds. Iron Will has a 60 second cooldown before it can activate again.


Adrenaline

When the Exit Gates are powered ,if you are healthy, gradually heal a Health State over the course of 5 seconds.

  •  The time required to passively Heal a Health State can be modified by perks or Add-Ons that affect Healing Speed.
  •  This effect is canceled if you are on Hold when Adrenaline triggers.

If you are Healthy , and not currently Exhausted , sprint at 150% of your normal running speed for 5 seconds.

Adrenaline will wake you up if you are asleep when it triggers.

Causes the Exhausted Status Effect for 60/50/40 seconds.


Dead Hard

When injured , press the Active Ability while running to initiate Dead Hard.

  •  After 1.5 seconds , you will Dash Forward.
  •  During the Dash , you avoid Damage.

Causes the Exhausted Status Effect for 60/50/40 seconds.

Dead Hard can not be used while Exhausted.

You do not recover from Exhaustion while running.


Object of Obsession 

As the Killer's Obsession , you will reveal your Aura to other Survivors while being chased by the Killer.This occurs for up to 1/2/3 Survivors.

Otherwise , you will reveal your Aura to other Survivors within a 24 meter range while being chased by the Killer.

Increases your chances of being the Killer's Obsession.

The Killer may only be Obsessed with one Survivor at a time.


Obsession Mechanic change :

As the Killer's Obsession , you will spawn closer to the Killer at the start of the Trial. 


Pop Goes the Weasel

Aftter hooking a Survivor , the next Generator you break is instantly regressed by 15%/20%/25% of its total progression. Normal Generator Regression applies after the damage is done.

Pop Goes the Weasel is active for 45 seconds after hooking a Survivor.


Hex : No One Escapes Death

When a Survivor is hooked , No One Escapes Death receives a token up to a maximum of 2/3/4 tokens.

Once the Exit Gates are powered , if there is a Dull Totem remaining on the Map , this Hex is applied to it.

Once the Exit Gates are powered , previously hooked Survivors suffer from the Exposed Status Effect and your Movement Speed is increased by 4%.                                

The Hex effects persists as long as the related Hex Totem is standing.


Remember Me

You become Obsessed with one Survivor.                                                                                              

Each time you hit your Obsession, you gain a token, up to a maximum of 3/4/5 tokens.

For each survivor remaining in the trial when the Exit Gates are powered each token increases the opening time of Exit Gates by 2 seconds, up to a maximum of 24/32/40 seconds.

You can only be Obssesed with one Survivor at a time.


Furtive Chase

Quality of Life Tweak : Reduced Terror Radius effect lingers for 15 seconds after a Chase has ended.


Ebony Memento Mori

Grants the ability to kill a Survivor by your hand once all Survivors have been hooked at least once during the next trial.


Key Tweaks :

Broken Key - 10 seconds of use

  •  Can be consumed to progress a Chest Search by 20%

Dull Key - 5 seconds of use.

  • Can be consumed to decrease an Exit Gate opening Time by 3 seconds.

Skeleton Key - 30 seconds of use.

  • Can be consumed to decrease an Exit Gate opening Time by 4 seconds.


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