How to slightly fix gens getting done too fast
How come there are almost 3-4 gens where all 4 survivors can work on it? This should be reduced to a max of 3 being able to work on it at once not all 4. Maybe make it so there spawns at least 2 gens where it has to be done by 1 survivor. There are maps that do this already like Haddonfield, Springwood and Treatment Theatre. Coldwind has at least one gen that spawns where one survivor can fix it but it doesn’t always spawn. If the devs made it to where this is possible and made survivors not be able to spawn right in front of a gen, it can buy the killer a bit more time to set up or something. What do you guys think?
Comments
You not read the patch notes for the mid chapter? They increased the time it takes to repair gens when survivors are working on them together. It's most effective when 4 people are on a gen.
I almost find it to be a waste of time for 3 people to be on the same gen. I like to spread it out. That way if the killer shows up at one of them you have another gen being worked on then everyone stacked on one.
IMO there 2 option to nerf Gen rushing whitout making it hard for solo survivor to do them. either they apply a nerf to second chance perk, so survivor don't have free extra chase time. A good way to do so would be to prevent having 2 or more of these perk on a single survivor, so they have to make a choice between, let say DS,Dead hard and sprint burst. The other option would be to make injured stats apply some kind or debuff or anything that matter relly, Good survivor can pass the whole game whitout healing and being injured only has the downside of making you easy to find, in a case where the killer is already running after you or nearby you. I understand survivor would be too hard to play if they only could take 1 hit before going down from a m1, so we can't simply remove it. Why not making survivor who are injured slower and having their repair speed nerfed? Of course the slowed mouvement speed would only come after some time, so the killer still have to chase you after the first hit and after you get off the hook. By forcing the survivor to heal, that reduce their time on the generators