I promise I know what am talking about, Please for the love of god look at this.
Before anything know that I and we love you so much devs on forums and every where and appreciate you, I really do.
The upcoming patch is not a nerf to survivors for 7 reasons:
1: Some youtubers did some math and noticed that going to the open door and then reach the other side of the window takes 35-45% longer than just jumping through the window, so it's better to just jump through windows like old times.
2: You opened 2 windows on each of these buildings which will make infinites worst than before cause some of them and most of them has really decent window options.
3: Bambozle got destroyed now because there are 2 windows opened and not just one and we can't block 2 windows. ( right after ruin nerf ).
4: You repositioned a lot of the windows to be closer to the survivors after they jump through the window so now they reach em faster for better loop.
5: When the survivors jumped through the window and tried to go for another jump there was some things blocking them outside like a car that they had to go around in macmillan map and now they are gone, so they can loop even faster.
6: You added a pallet out side in most of these buildings to make it even harder for the killer and most of them are decent pallets.
7: There are some opened doors that made survivors stronger and not weaker like the one from cold wind ( torment creek ) where now it's like a shack as you go through the door and to the window 3 times in a row and the killer can't do any thing because you added these things near the window that made it take much longer to catch survivors so basically 2 shacks in one map { and even stronger! than a shack !! } cause u don't need a pallet to jump 3 times over that window.
in return what we got as killers is a few points that don't make up to all the points I mentioned earlier.
1: There are 2 sides that the killer can go to survivors from when they are near infinites, one of them is good to counter them and the other is bad, let me explain, there is a side where killers counter these windows because the opened door would be next to them before the window while the other side is bad because it will be the window next to them then they have to reach the open door and then move to reach the other side of the window, and so these doors help with just one side so 50% of the time but it's actually less because at least 50% of the maps it didn't matter which side the killer came from because the door is just that useless for killers, Which really means that it helps only 25% of the time, on the other hand survivors have 2 opened windows that they can benefit from 100% of the time so it's very unfair.
2: Very few maps ( very few ) got smaller which helps but again when they are very few then its a very tiny buff.
3: Jungle gyms are weaker now, even tho some pallets are still really strong near them and some people said that they are not weaker than bhefore, I think that they are weaker but not by much ( kinda in the middle ).
4: the slow to gens which i would say equals to about 2.5% slower gens but it's a very little amount.
Over all the stuff that helped survivors in my openion are way better than the points that helped killers so please devs reconsider, figure this out and please fix it, and again I love you with all my heart and peace <3.
Comments
umm...you don't really specify the majority of maps you're talking about, which makes it harder for people to know what you're talking about. Including a few more names would really help make your feedback stronger!
I know Mother's Dwelling has a genuine infinite again.
could be wrong but i thought that it was a bug? assuming you mean all the windows spawning in the main building