Speculation: Is the “silent slugs” bug connected to No Mither?
So, there’s been a bug stuck in the game for a few months now where Survivors in the dying state will make no noise. It’s been in the game for a while now, since the Oni patch or before, and is very common, happening to me personally about 1/3 to 1/2 of the time I slug a Survivor. I’ve been wondering what would cause this, and a thought struck me: There is one Perk in the game that does reduce your noise reduction while in the dying state: No Mither.
Now, I’m not sure how No Mither’s code could bleed into Survivors who aren’t running the Perk, but hey, the bug’s gotta come from somewhere. Maybe the two are related somehow.
Comments
Wouldn't that apply more to iron will since it reduces your sound by 100% than no mither which is 50%
Iron Will doesn’t affect noise made while in the dying state. No Mither does.