An idea for the teachables perk system

So the situation many new players are faceing when trying to choose their perks is to realize that most of these are locked as teachable perks behind different characters.

To obtain these those players have to either wait for the specific perk to show up in the shrine of secrets or need to buy the character with the perk and level him to level 30,35 or 40 to unlock it.

So my idea is,should the teachable perks of a character be unlocked as soon as you bought him/own him?

I think it would massively help out newer players to get the perks they want without forcing them to spend bloodpoints on a character they don't like.

What are your thoughts on it?

Comments

  • for me this is an easy yes. Not like dbd is lacking in things to grind towards, maybe I could afford to care about prestiging if this got changed