Map Offerings
There is a increasingly bad issue with map offerings. With each new chapter, a new realm is added (in most cases). And with that comes the issue that the more realms there are, the lower the chance of getting a specific map offering from the bloodweb is decreased.
I have a simple idea for this:
- Remove map offerings from the bloodweb pool (map offerings will no longer appear in a bloodweb node).
- When a bloodweb is generated, in whatever nodes a map offering would appear in, a "Trinket Chest" (or however you wish to name it) will take its place instead.
- Trinket Chests will be automatically opened when picked up from the bloodweb. Upon being opened, x number of map offerings are selected from all possible map offerings. Either let the player choose which one from those x offerings they want, or give them a random one (like the other rarity-based gift boxes).
Pros:
- Keeps the RNG aspect of getting them.
- Easy to maintain (as more maps are added, increase x accordingly).
- Makes it more likely to get the map offering you want.
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