Hex totems not lighted for first 2 minutes of the game
Totem placement is still a problem and even if you spawn next to the totem as a killer it can be destroyed within first minute of the game because of stupid spawning points of survivors. Good way to protect hex totems from being destroyed at the begining of the game would be making them not lighted for first 2 minutes of the game. That way they still can be destroyed, but survivor doesn't know if they are destroying normal or hex totem.
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