Addon Buffs: Trapper Springs
As of right now, the Trapper Springs don't do much in the way of being useful. Additional seconds to sabotage a trap can come in clutch if you're preventing someone from triggering one in front of your face, but that doesn't happen often, does it? And because bags are usually so valuable, stacking these doesn't do a Trapper much good. The goal is to never have your traps be found, not act as time-stoppers.
Instead, since the Trapper's power is so RNG based, why not make it the same for survivors interacting with it? Have springs on a trap increase the risk of being caught in it.
I've also had the coil springs family of addons increase each escape attempt time, which overall benefits the Killer and would make them strong addons to run, boosting Trapper's potential as a killer and potential builds, rather than having an addon that only works when he is failing as a Trapper.
- Strong Coil Spring
-- Increases disarm time and escape attempts from Bear Traps by 1s.
-- Increases chance of injury from disarming by 5%.
-- Stacks.
- 4-coil Spring Kit
-- Increases disarm time and escape attempts from Bear Traps by 1.3s.
-- Increases chance of injury from disarming by 15%.
-- Stacks.
- Secondary Coil
-- Increases disarm time and escape attempts from Bear Traps by 1.8s.
-- Increase chance of Injury from disarming by 20%.
-- Stacks.
- Oily Coil
-- Increase disarm time and escape attempts from Bear Traps by 2.1s.
-- Increase chance of injury from disarming by 25%.
-- Stacks.
- Bloody Coil
-- Increase disarm time and escape attempts from Bear Traps by 1s.
-- Guarantees injury from interacting with Bear Traps.
-- Bear Traps can no longer be disarmed while injured.
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