Grass Offerings
Not sure why we haven't seen these types yet, but I want them!
Survivors get this offering, but Trapper and Hag can both benefit from this offering as well. This is the Shaved Hair offering.
Shaved Hair
- Common
Tall Grass expands its radius by 10%. Stacks.
- Uncommon
Tall Grass expands its radius by 20%. Stacks.
- Rare
Tall Grass expands its radius by 25%. Slightly increases Tall Grass height. Stacks.
- Very Rare
Tall Grass expands its radius by 25%. Moderately increases Tall Grass height. Stacks.
- Ultra Rare
Tall Grass will completely cover every Jungle Gym tile on a map, and expands an additional 30% radius beyond it. Moderately increases Tall Grass height. Stacks.
Comments
lmao lets just make every single map yamaoka estate ._.
this would be dumbest offering in the game. especially if it COMPLETELY covers tiles.
Why would it be dumb?
Interesting idea. More offerings to influence maps could be fun.
More offerings to influence maps would be cool and all, but these would have the same issues as the Moonlight addons, arguably worse.
Moonlight addons were removed because BHVR found it too difficult to properly balance visibility levels in maps thanks to their existence. I think a tall grass addon that makes grass appear in places it ordinarily doesn't, especially in indoor maps, would probably be even more impactful and problematic than Moonlight addons.
I think there's more design space for Offerings, both alterations to current ones and new ones, to increase variety in maps and games, but this ain't it, chief.
Some alternative ideas because I feel like being constructive, though:
I'd also be interested in Offerings that influence Totems, but I'm not really sure exactly how that should be handled.
Yes, **** Yamaoka @jellybird
Do you really want me to tell you why making an entire tile on a map, a jungle gym of all places. That's like if killers had an offering that made every wall see through. Come on dude, be rational when you suggest new stuff like this and try to look from both sides. from a survivor mains pov it assures a safe escape. From a killers pov your survivor just ran into a black hole. This would be way too op. So that is why not.
Do you really want me to tell you why making an entire tile on a map, jungle gym of all places completely unplayable is op? It would be like if killers had an offering that made every wall in the game see through. Be rational when you suggest new stuff like this and try to look from both sides. From a survivors side this is good cause it assures a safe escape. From a killers perspective your survivor literally just ran into a black hole and its either waste at least 1 gen chasing through a place where you cant see #########, or just letting you go entirely. This is way too op. That is why this idea is stupid.