Idea For Generator Repair Speed Nerf
It's a well known complaint by killers (myself included) that timing in the game is an issue. Good survivors can effectively stall out a killer (even a good one) for approximately the time it takes to do 1 or 2 generators, at minimum.
My idea is this:
Basic solo gen repair speed should take about an extra 30-45 seconds. A toolbox or co-op action should be what survivors need to feel a fast repair time (similar to what a solo repair speed currently is) Thoughts?
My idea is this:
Basic solo gen repair speed should take about an extra 30-45 seconds. A toolbox or co-op action should be what survivors need to feel a fast repair time (similar to what a solo repair speed currently is) Thoughts?
Comments
######### Christ no. A solo Gen is long enough as it is and a boring thing to do. Adding a hefty amount of time to it like that is just awful.
By the 3rd Gen I'm like uggghh u know. It's a perspective thing I guess. Time is relative.
Can i be you for a day? I'd like to just do every gen.
Killer must get one hook in order to obtain one FUBAR token which allows the complete and utter destruction of a chosen generator to a maximum of 1/2/3 generators. Once activated the killer annihilates one of the generators rendering it useless and no longer repairable. The animation to perform the destruction of a generator will take 10 seconds to complete.
But with a bigger map I could see it playing like Identity V does (which is something I doubt a game developer wants to see, a game too similar to another). Yeah I can see that causing decision making in the game to be even more crucial. Game intelligence would be pretty much the only skill someone needed to survive. Know how to hide, evade the chase, repair gens and rescue teammates. Atm good decision making only really matters if the killer is good enough to punish selfish or overly altruistic survivors
Repairing gens is boring af. Increasing the time will not solve the gen rush problem, but would create a new problem: survivors using specific builds to run the killer around the map. Since repairing is boring and unrewarding.
What we need are additional objectives like gas cans, parts to repair, additional locks on the gates, etc.
as a good looper against a loopable killer you can stall the killer for 3 gens without any problem. Might even finish the 4th and 5th gen if the killer gets so mad that he tunnels that guy
making the gen speed slower is a boring way of fixing how fast the game goes there should be a different objective to do that isnt boring. Like half ofthe team has to do gens while the other does the other objectives to escape.
I think they should just make it so that when a gen is completed, all other gens stop progressing for 25 seconds.