Ideas to improve Survivor Bloopoint gain

As everyone knows collecting bloodpoints as survivor feels very slow and awful and getting the things you want takes quite a long time (especially as a person that mostly or only plays survivor.

To make it easier getting bloodpoints as survivor i would suggest the following ideas:

-Every great skill check should give you 300 points in the specific category

-In most cases if you counter certain killer powers (Disarming a trap,revealing Ghost etc.) points are normally awarded in form of boldness points.It should be changed from the boldness category to the survival category (Maybe lower some of those values after that)

-Add a "Near Miss" bonus to Huntress hatchet throws (similiar to the Deathslinger)

-Adding a bonus (Either in the boldness or survival category) for evading killer hits or certain powers (like Demogorgons Shred or Billys Chainsaw)

-It would be nice to get a certain amount of survival points for how long you survived in the trial and is awarded only if you get fully sacrificed

-Fully healing a survivor should give you a token for We're Gonna Live Forever

-Add a secondary effect to We're Gonna Live Forever.Nothing too strong just that it has a use other than farming points just like BBQ & Chili

-Remove the "Escape as Obsession" and "Sacrificed/killed as Obsession" bonus to compensate with the changes above.It was introduced randomly at one point,was unfair for the other survivors and didn't make much sense anyway

With these changes it should be easy for both sides to get points.And make the game a bit less frustrating as survivor.

What are your thoughts?

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