You can't a lot of lighting features got broken when they updated Unreal Engine to this new version, Ambient Occlusion is not working properly, the Anti-Aliasing got extremely blurry (That's why you have noticed that textures are ugly), and some shadows seems to be wrong cause of the broke lighting and also Volumetric Fog made the game 100% foggy in some maps (Ormond,Red Forest and Crotus Prenn Asylum, for example).
Haddonfield's floor texture was changed as well, it doesnt match the map. Haddonfield also has lots of broken lighting, that is why shadows dont work there the way they should.
There are a lot of graphical issues in the game, but they seem to be ignoring it. There should be a patch to fix the most part of these issues, but this will probably take some time to happen.
You can't a lot of lighting features got broken when they updated Unreal Engine to this new version, Ambient Occlusion is not working properly, the Anti-Aliasing got extremely blurry (That's why you have noticed that textures are ugly), and some shadows seems to be wrong cause of the broke lighting and also Volumetric Fog made the game 100% foggy in some maps (Ormond,Red Forest and Crotus Prenn Asylum, for example).
Haddonfield's floor texture was changed as well, it doesnt match the map. Haddonfield also has lots of broken lighting, that is why shadows dont work there the way they should.
There are a lot of graphical issues in the game, but they seem to be ignoring it. There should be a patch to fix the most part of these issues, but this will probably take some time to happen.
Tldr: This is an archived version of the DBD forum, it has all posts, comments and media. The archived data will be published at the end of October. This site is not in any way affiliated with or endorsed by Behaviour Interactive.
Comments
You can't a lot of lighting features got broken when they updated Unreal Engine to this new version, Ambient Occlusion is not working properly, the Anti-Aliasing got extremely blurry (That's why you have noticed that textures are ugly), and some shadows seems to be wrong cause of the broke lighting and also Volumetric Fog made the game 100% foggy in some maps (Ormond,Red Forest and Crotus Prenn Asylum, for example).
Haddonfield's floor texture was changed as well, it doesnt match the map. Haddonfield also has lots of broken lighting, that is why shadows dont work there the way they should.
There are a lot of graphical issues in the game, but they seem to be ignoring it. There should be a patch to fix the most part of these issues, but this will probably take some time to happen.
or its never gonna happen
Exactly
At least we get new skins "Zarina & Deathslinger outfits"...