Why doesn't picking someone up give bloodpoints?

I feel like picking up a slugged teammate should give like 500 bloodpoints and have an event called "helped up."

Feels weird that when a Killer decides to slug the Survivors miss out on a bunch of points because they're not hooking

Comments

  • Does it not give you altruism points for healing?

  • You definitely do get points for healing. I guess he wants a specific additional bonus for changing the health state from dying to injured, but the reason is most of the time you're only healing 5-10% of that bar and only receiving 5-10% of the points for doing so.

  • Honestly it'd be cool if we got a score event as survivor for recovering too, in survival naturally cause god knows we need more points there, and maybe even getting up by yourself (unbreakable, no mither).

  • you get points for how much of their health you healed. Typically only like 10 if they recovered fully. A health state score event wouldn't be a bad idea.