DCing to choose the map

Devs must have some sort of internal statistic on this, but basically: if you hit alt+f4/pull your internet cord before everyone has loaded into the map, then the match is cancelled.

This enables people to choose maps that are good for them, and avoid ones that are bad for them. Functionally, as a killer, this means I never get to play The Game, or hawkins, and, that the only time I get to play Lerys is when a team has Lithe stacking or toolbox + OOO or some other gimmick that works well, and used an offering to send us there on purpose.

Functionally, this lets people cop out of maps they don't want to play and the result is it has been more than 15 days since I have gotten to play on The Game, Lerys, or Hawkins. The devs either need to make all maps equal, OR make the cutoff for DC penalty "when you see what map you're on". The window where you can still DC without penalty, lets people pick the map. This COULD be done by killers, but because only a tiny fraction of maps are better for killer (Red forest, rotten fields etc. are best for survivor, but auto and haddonfield and badham are also good), it is functionally something I mainly see survivors do.

Also, given that Survivors only need to use one map offering per game, and theres four of them, survivors disproportionately control which maps they go to (especially when playing as an SWF, if you don't like the map one of you can dc and stop it, if you want a specific map chances are good SOMEONE in your group will have the offering).

This is a huge deal across a sufficiently large statistical sample

Anyone else noticing this?

Signed - a killer who is sick of their 10,000th coldwind farms game.

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