Plague Changes

Being able to corrupt a pool as plague anywhere on the map is something that I think she needs. I also thought of reducing the amount of pools that survivors can cleanse would be a good change to go along with that. In order to incentivize survivors to cleanse they could make it where survivors action speeds are decreased when they are sick. They could make it so that the sickness on generators regress quicker. Just ideas to make plague play different but also not be weak.

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