more hex totems like NOED or possible noed rework?
Why not add more totems that activate like NOED, but instead when 2 or 3 gens completed?
Here's an example.
When 3 Generators are completed and there's 3 or more totems remaining the totem activates, when the totem activates all survivors will scream revealing their location for 4 seconds and applies the broken status.
- Gives survivors a reason to do totems in general.
- Punishes survivors if they ignore totems and gen rush.
- This compared to NOED it activates earlier but it warns the survivors that there's a deadly totem just activated while NOED is a sudden one shot with increased movespeed.
- Doesn't affect killer perks.
- Survivors ignoring totems are taking a big risk.
- Even if the totem is cleansed early the survivors will still be injured due to broken status.
- Can be overpowered slightly in big maps where the totems are harder to find.
- Since solo survivors can hardly keep track of dull totems and the notification only shows up for hex totems I feel like 4 remaining totems would be too much unless dull totems also gets some sort of a notification.
Perks like these will give survivors a reason to do totems instead of gen rush.
So what would you change or what hex idea do you have?
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