Ultra Rare addons for Killers that don't have them

I have no idea on how to name these addons...

Hillbilly

1) [NAME HERE]

  • Bumping into objects no longer stops the Chainsaw.
  • Slightly decreases Chainsaw movement speed. (20%)
  • Considerably increases the Chainsaw's cooldown. (50%)

2) [NAME HERE]

  • Breaking a pallet no longer stops the Chainsaw.
  • Moderately increases the Chainsaw's charge time. (12%)

Huntress

1) Iridescent Head

  • Hitting a Survivor from at least 20 meters away inflicts dying upon the victim.
  • Reduces maximum carried Hatchet amount by 2.
  • Does not stack with addons that increase the maximum carried Hatchet amount.

2) [NAME HERE]

  • Hitting a Survivor with a Hatchet reloads 1 Hatchet without the need of using a Locker.
  • Reduces maximum carried Hatchet amount by 2.
  • Does not stack with addons that increase the maximum carried Hatchet amount.

Cannibal

1) [NAME HERE]

  • Breaking a pallet no longer stops the Chainsaw.
  • Bumping into objects no longer forces the Cannibal into a Tantrum.
  • Slightly increases the Chainsaw's charge time. (12%)

2) [NAME HERE]

  • Tremendously increases Chainsaw movement speed. (40%)
  • Tremendously increases acceleration when using the Chainsaw. (100%)
  • Moderately decreases movement speed when charging the Chainsaw. (20%)


What do you think? Are these addons too strong or too weak for being Ultra Rare?

Comments

  • @PacifiedByDaylight said:

     Iridescent Head

    • Hitting a Survivor from at least 20 meters away inflicts dying upon the victim.
    • Reduces maximum carried Hatchet amount by 2.
    • Does not stack with addons that increase the maximum carried Hatchet amount.

    No,no, it EITHER works further than 20 meters OR Does not stack&Reduces amount of hatchets

    Otherwise this addon would be used ONLY to camp survivors as this is the only way to make these hatchets work with limitations you`ve suggested

    Ok, so what do you think about this?

    Iridescent Head

    • Hitting a Survivor from at least 20 meters away inflicts dying upon the victim.
    • Reduces maximum carried Hatchet amount by 2.

    (Just removed the not stackable addons)


    Also what do you think about the other addons?

  • As for the first Hillbilly ultra-rare that you suggested, allowing you to bump into walls seems like a bad idea. It doesn't help skilled players at all, the entire addon would just be training wheels for new players. And you don't want your ULTRA RARE addon to just be a crutch for new players. Very skilled players with hillbilly don't really have problems with running into walls, so that entire addon would be useless for the upper ranks.

    Instead how about one that increases your turning speed while chainsawing by like 30-40%, but reduces your chainsawing max speed by 10-15%?


    As for instant reloading hatchets for hitting players, it actually doesn't do you any good as a huntress. You are basically saying you want to reward the huntress for having good aim, correct? The problem is, by default, the huntress is already rewarded for not missing. If you hit someone twice with your hatchets, they are down. You didn't need to reload until after you hooked them. So again, for a skilled player, they wouldn't really need this, except maybe in the rare occasion that they want to try and hatchet down two or three survivors at the same time, which again, they can already do with good aim and a utility belt addon.

    I had an interesting idea for a huntress Ultra Rare. What about Overcharged Hatchets, where if you hit a generator with your hatchet, it causes a small electrical explosion, 'injuring' (not downing) any survivors that were touching it, and put the generator into regression as if you kicked it. Probably would also have to limit her maximum hatchets to two or something.

    It could be too powerful, however. It would put huntress into an unstoppable position if she managed to get a good 3-gen endgame where she could just sit back and hit generators over and over from afar. But, then again, a lot of killers can do that with a good 3-gen strat.


    Also, to fix the iridescent axe head, you could maybe just make it insta-down survivors only IF you hit them in the head; regardless of range.

    If not, just limit the amount of hatchets she can carry to 1. Two iridescent hatchets is too many. A really good huntress isn't going to miss you often, especially if she is sniping you off a generator when you aren't moving.

    For anyone who thinks one iridescent hatchet isnt good enough: https://www.youtube.com/watch?v=gN22Znsl8AA


    As for your cannibal ideas, i don't really have anything to say. Cannibal's kit is so basic that there isn't a lot of interesting things you can do with it with addons.

  • My idea for Iridescent head:

    • Hatchet are affected by exposed perk ( NOED, Devour Hope, Haunted ground, Make your choice...)
    • 5 Hatchet max


    Ultra rare addon idea for Billy :

    • Chainsaw are now silent
    • Reduce the terror raduis by 8 metres