skill check problems

so im not sure what the propblem is but whenever i try to do a skill check even if i spam right click the second i hear the noise it always goes past and fails. what can i do? should i just give up on the game?

Tagged: Trusted

Comments

  • my point is it doesnt matter when i click it always triggers to late i tried to click on time and the timer just ran through even when i click super early

  • believe it or not i do knoq how qtes work these ones just dont work for me no matter what i do

  • not right click, space

  • @Deadeye said:

    not right click, space

    it says right click on the prompt? i think but if your right i am a massive idiot

  • @secretwarlock said:

    https://forum.deadbydaylight.com/en/discussion/comment/1122841#Comment_1122841

    it says right click on the prompt? i think but if your right i am a massive idiot

    ok you are right and i was just being dumb

  • @secretwarlock said:

    https://forum.deadbydaylight.com/en/discussion/comment/1122841#Comment_1122841

    it says right click on the prompt? i think but if your right i am a massive idiot

    You could've had the bind set to right click, if you didn't than the default binds are for the space bar on PC.

    As for "hearing and missing when to do the skill-check" you need to be somewhat aware of the middle part of your screen when on a generator, since the Skill-Check could abruptly show up at anytime. When you're holding M1 on a Generator, always pay attention to the middle of your screen somewhat, since that's where the skill-check shows up every time.

    Hex: Huntress Lullaby will desync the noise notification from the skill-check for each token the Killer has, so keep that in-mind if you see that Hex in-game. Also, some Killers like The Doctor will move the skill-check around the screen depending on what Tier of Madness you're in. So when facing him, keep in mind that the skill-check won't always be in the middle.

    but besides those two things...

    Some other things might increase/decrease skill-check sizes, or make it harder to find or hear the skill-check as said above, but as for the BASE GAME the skill-check will always be in the middle for you to keep an eye on while working on Generators, Healing Survivors, Sabotaging Hooks, and other acts that give Skill-Checks like The Pigs Billy boxes, The Demogorgons portals, etc.