Lobby consecuences, conduct probability based in context?

Have you guys noticed there are specific things in lobbies that if they ARE there, you know something is gonna happen 90% of the times? Example:

2+ toolboxes = mori, lobby dodge or Franklins

3+ med kits = Plague

2+ P3 skins = Freddy, Spirit, NOED, mori or any combination of this

Toxic Nea skin in lobby = She's getting tunneled

Key in lobby = mori or franklins


Any other you've noticed?

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